Tuesday, January 25, 2011

Beginning Programming for Dummies 3rd Edition







Contents at a Glance
Introduction ................................................................1
Part I: Programming a Computer ...................................7
Chapter 1: Learning Computer Programming for the First Time ................................9
Chapter 2: All about Programming Languages ............................................................19
Chapter 3: How to Write a Program ..............................................................................37
Chapter 4: The Tools of a Computer Programmer ......................................................47
Part II: Learning Programming with Liberty BASIC ......59
Chapter 5: Getting Your Hands on a Real Language: Liberty BASIC .........................61
Chapter 6: Handling Input and Output .........................................................................71
Chapter 7: Variables, Constants, and Comments ........................................................79
Chapter 8: Crunching Numbers and Playing with Strings ..........................................95
Chapter 9: Making Decisions with Control Statements ............................................111
Chapter 10: Repeating Yourself with Loops ...............................................................129
Part III: Advanced Programming
with Liberty BASIC ..................................................139
Chapter 11: Writing Large Programs by Using Subprograms ..................................141
Chapter 12: Drawing Pictures and Making Noise ......................................................161
Chapter 13: Saving and Retrieving Stuff in Files ........................................................175
Chapter 14: Creating a User Interface .........................................................................191
Chapter 15: Debugging Programs ................................................................................215
Part IV: Dealing with Data Structures .......................223
Chapter 16: Storing Stuff in Arrays ..............................................................................225
Chapter 17: Lumping Related Data in Records ..........................................................235
Chapter 18: Linked Lists and Pointers ........................................................................241
Chapter 19: Playing with Object-Oriented Programming .........................................255
Part V: Algorithms: Telling the
Computer What to Do ...............................................267
Chapter 20: Sorting .......................................................................................................269
Chapter 21: Searching ...................................................................................................287
Chapter 22: Optimizing Your Code ..............................................................................299
Part VI: Internet Programming ..................................309
Chapter 23: Playing with HTML ...................................................................................311
Chapter 24: Making Interactive Web Pages with JavaScript ....................................339
Chapter 25 Using Java Applets on Web Pages ...........................................................351
Part VII: The Part of Tens .........................................359
Chapter 26: Ten Cool Programming Careers ..............................................................361
Chapter 27: Ten Additional Programming Resources ...............................................371
Appendix: About the CD ...............................................................................................387
Bonus Chapter: Programming in Python ....................CD-1
Index ......................................................................395
End-User License Agreement .....................................413


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