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Wednesday, January 27, 2010
Core Java™ 2: Volume I - Fundamentals
Core Java™ 2: Volume I - Fundamentals
By Cay S. Horstmann, Gary Cornell
Publisher : Prentice Hall PTR
Pub Date : August 22, 2002
ISBN : 0-13-047177-1
Pages : 752
Table of Contents
Copyright
List of Tables, Code Examples, and Figures
Preface
To the Reader
About This Book
Conventions
Sample Code
Acknowledgments
Chapter 1. An Introduction to Java
Java as a Programming Tool
Advantages of Java
The Java "White Paper" Buzzwords
Java and the Internet
A Short History of Java
Common Misconceptions About Java
Chapter 2. The Java Programming Environment
Installing the Java Software Development Kit
Development Environments
Using the Command Line Tools
Using an Integrated Development Environment
Compiling and Running Programs from a Text Editor
Graphical Applications
Applets
Chapter 3. Fundamental Programming Structures in Java
A Simple Java Program
Comments
Data Types
Variables
Assignments and Initializations
Operators
Strings
Control Flow
Big Numbers
Arrays
Chapter 4. Objects and Classes
Introduction to Object-Oriented Programming
Using Existing Classes
Building Your Own Classes
Static Fields and Methods
Method Parameters
Object Construction
Packages
Documentation Comments
Class Design Hints
Chapter 5. Inheritance
Extending Classes
Object: The Cosmic Superclass
The Class Class
Reflection
Design Hints for Inheritance
Chapter 6. Interfaces and Inner Classes
Interfaces
Object Cloning
Inner Classes
Proxies
Chapter 7. Graphics Programming
Introduction to Swing
Creating a Frame
Frame Positioning
Displaying Information in a Panel
2D Shapes
Colors
Text and Fonts
Images
Chapter 8. Event Handling
Basics of Event Handling
The AWT Event Hierarchy
Semantic and Low-Level Events in the AWT
Low-Level Event Types
Actions
Multicasting
The Event Queue
Chapter 9. User Interface Components with Swing
The Model-View-Controller Design Pattern
An Introduction to Layout Management
Text Input
Making Choices
Menus
Sophisticated Layout Management
Dialog Boxes
Chapter 10. Deploying Applets and Applications
Applet Basics
The Applet HTML Tags and Attributes
Multimedia
The Applet Context
JAR Files
Packaging Applications
Java Web Start
Storing Application Preferences
Chapter 11. Exceptions and Debugging
Dealing with Errors
Catching Exceptions
Some Tips on Using Exceptions
Logging
Assertions
Debugging Techniques
Using a Debugger
Chapter 12. Streams and Files
Streams
The Complete Stream Zoo
ZIP File Streams
Putting Streams to Use
Object Streams
File Management
New I/O
Regular Expressions
Appendix Java Keywords
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