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Friday, July 16, 2010

The C++ Standard Library: A Tutorial and Reference

C++ Standard Library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components-and to benefit from their power-you need a resource that does far more than list the classes and their functions.

The C++ Standard Library not only provides comprehensive documentation of each library component, it also offers clearly written explanations of complex concepts, describes the practical programming details needed for effective use, and gives example after example of working code.

This thoroughly up-to-date book reflects the newest elements of the C++ standard library incorporated into the full ANSI/ISO C++ language standard. In particular, the text focuses on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms. You will also find detailed coverage of special containers, strings, numerical classes, internationalization, and the IOStream library. Each component is presented in depth, with an introduction to its purpose and design, examples, a detailed description, traps and pitfalls, and the exact signature and definition of its classes and their functions. An insightful introduction to fundamental concepts and an overview of the library will help bring newcomers quickly up to speed.

Comprehensive, detailed, readable, and practical, The C++ Standard Library is the C++ resource you will turn to again and again.



Chapter 1. About this Book

1.1 Why this Book

1.2 What You Should Know Before Reading this Book

1.3 Style and Structure of the Book

1.4 How to Read this Book

1.5 State of the Art

1.6 Example Code and Additional Information

1.7 Feedback

Chapter 2. Introduction to C++ and the Standard Library

2.1 History

2.2 New Language Features

2.3 Complexity and the Big-O Notation

Chapter 3. General Concepts

3.1 Namespace

3.2 Header Files

3.3 Error and Exception Handling

3.4 Allocators

Chapter 4. Utilities

4.1 Pairs

4.1.1 Convenience Function

4.1.2 Examples of Pair Usage

4.2 Class

4.3 Numeric Limits

4.4 Auxiliary Functions

4.5 Supplementary Comparison Operators

4.6 Header Files

Chapter 5. The Standard Template Library

5.1 STL Components

5.2 Containers

5.3 Iterators

5.4 Algorithms

5.5 Iterator Adapters

5.6 Manipulating Algorithms

5.7 User-Defined Generic Functions

5.8 Functions as Algorithm Arguments

5.9 Function Objects

5.10 Container Elements

5.11 Errors and Exceptions Inside the STL

5.12 Extending the STL

Chapter 6. STL Containers

6.1 Common Container Abilities and Operations

6.2 Vectors

6.3 Deques

6.4 Lists

6.5 Sets and Multisets

6.6 Maps and Multimaps

6.7 Other STL Containers

6.8 Implementing Reference Semantics

6.9 When to Use which Container

6.10 Container Types and Members in Detail

Chapter 7. STL Iterators

7.1 Header Files for Iterators

7.2 Iterator Categories

7.3 Auxiliary Iterator Functions

7.4 Iterator Adapters

7.5 Iterator Traits

Chapter 8. STL Function Objects

8.1 The Concept of Function Objects

8.2 Predefined Function Objects

8.3 Supplementary Composing Function Objects

Chapter 9. STL Algorithms

9.1 Algorithm Header Files

9.2 Algorithm Overview

9.3 Auxiliary Functions

9.4 The

9.5 Nonmodifying Algorithms

9.6 Modifying Algorithms

9.7 Removing Algorithms

9.8 Mutating Algorithms

9.9 Sorting Algorithms

9.10 Sorted Range Algorithms

9.11 Numeric Algorithms

Chapter 10. Special Containers

10.1 Stacks

10.2 Queues

10.3 Priority Queues

10.4 Bitsets

Chapter 11. Strings

11.1 Motivation

11.2 Description of the String Classes

11.3 String Class in Detail

Chapter 12. Numerics

12.1 Complex Numbers

12.2 Valarrays

12.3 Global Numeric Functions

Chapter 13. Input/Output Using Stream Classes

13.1 Common Background of I/O Streams

13.2 Fundamental Stream Classes and Objects

13.3 Standard Stream Operators << and >>

13.4 State of Streams

13.5 Standard Input/Output Functions

13.6 Manipulators

13.7 Formatting

13.8 Internationalization

13.9 File Access

13.10 Connecting Input and Output Streams

13.11 Stream Classes for Strings

13.12 Input/Output Operators for User-Defined Types

13.13 The Stream Buffer Classes

13.14 Performance Issues

Chapter 14. Internationalization

14.1 Different Character Encodings

14.2 The Concept of Locales

14.3 Locales in Detail

14.4 Facets in Detail

Chapter 15. Allocators

15.1 Using Allocators as an Application Programmer

15.2 Using Allocators as a Library Programmer

15.3 The Default Allocator

15.4 A User-Defined Allocator

15.5 Allocators in Detail

15.6 Utilities for Uninitialized Memory in Detail

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