Wednesday, April 14, 2010

Java Examples in a Nutshell, 3rd Edition



Publisher : O'Reilly
Pub Date : January 2004
ISBN : 0-596-00620-9
Pages : 720




Copyright
Preface
New in This Edition
Java Examples Online
Related Books from O'Reilly
Conventions Used in This Book
Request for Comments
Acknowledgments

Part I: Learning Java
Chapter 1. Java Basics
Section 1.1. Hello World
Section 1.2. FizzBuzz
Section 1.3. The Fibonacci Series
Section 1.4. Using Command-Line Arguments
Section 1.5. Echo in Reverse
Section 1.6. FizzBuzz Switched
Section 1.7. Computing Factorials
Section 1.8. Recursive Factorials
Section 1.9. Caching Factorials
Section 1.10. Computing Big Factorials
Section 1.11. Handling Exceptions
Section 1.12. Interactive Input
Section 1.13. Using a StringBuffer
Section 1.14. Sorting Numbers
Section 1.15. Computing Primes
Section 1.16. Exercises

Chapter 2. Objects, Classes, and Interfaces
Section 2.1. A Rectangle Class
Section 2.2. Testing the Rect Class
Section 2.3. A Rect Subclass
Section 2.4. Another Subclass
Section 2.5. Complex Numbers
Section 2.6. Computing Statistics
Section 2.7. An Integer List
Section 2.8. Tokenizing Text
Section 2.9. Exercises


Part II: Core Java APIs
Chapter 3. Input/Output
Section 3.1. Files and Streams
Section 3.2. Working with Files
Section 3.3. Copying File Contents
Section 3.4. Reading and Displaying Text Files
Section 3.5. Listing Directory and File Information
Section 3.6. Compressing Files and Directories
Section 3.7. Filtering Character Streams
Section 3.8. Tokenizing a Character Stream
Section 3.9. Random Access to Files
Section 3.10. Exercises

Chapter 4. Threads
Section 4.1. Thread Basics
Section 4.2. Thread-Safe Classes
Section 4.3. Threads and Thread Groups
Section 4.4. Deadlock
Section 4.5. Timers
Section 4.6. Exercises

Chapter 5. Networking
Section 5.1. Downloading the Contents of a URL
Section 5.2. Using a URLConnection
Section 5.3. Sending Email Through a URLConnection
Section 5.4. A Simple Network Client
Section 5.5. A Generic Client
Section 5.6. An HTTP Client
Section 5.7. A POP Client
Section 5.8. A Simple Web Server
Section 5.9. A Proxy Server
Section 5.10. A Generic Multithreaded Server
Section 5.11. Sending Datagrams
Section 5.12. Receiving Datagrams
Section 5.13. Exercises

Chapter 6. New I/O
Section 6.1. Locking Files
Section 6.2. Copying Files
Section 6.3. Regular Expressions and Character Decoding
Section 6.4. File Copying with Buffers
Section 6.5. Advanced Byte-to-Character Conversion
Section 6.6. Tokenizing Byte Buffers
Section 6.7. A Simple HTTP Client
Section 6.8. The Daytime Service
Section 6.9. A Multiplexed Server
Section 6.10. A Multiplexed Network Client
Section 6.11. Exercises

Chapter 7. Security and Cryptography
Section 7.1. Running Untrusted Code
Section 7.2. Loading Untrusted Code
Section 7.3. Message Digests and Digital Signatures
Section 7.4. Cryptography
Section 7.5. Exercises

Chapter 8. Internationalization
Section 8.1. A Word About Locales
Section 8.2. Unicode
Section 8.3. Character Encodings
Section 8.4. Handling Local Customs
Section 8.5. Localizing User-Visible Messages
Section 8.6. Formatted Messages
Section 8.7. Exercises

Chapter 9. Reflection
Section 9.1. Obtaining Class and Member Information
Section 9.2. Invoking a Named Method
Section 9.3. Proxy Objects
Section 9.4. Exercises

Chapter 10. Object Serialization
Section 10.1. Simple Serialization
Section 10.2. Custom Serialization
Section 10.3. Externalizable Classes
Section 10.4. Serialization and Class Versioning
Section 10.5. Exercises


Part III: Desktop Java APIs
Chapter 11. Graphical User Interfaces
Section 11.1. Components
Section 11.2. Containers
Section 11.3. Layout Management
Section 11.4. Event Handling
Section 11.5. A Complete GUI
Section 11.6. Actions and Reflection
Section 11.7. Custom Dialogs
Section 11.8. An Error Handler Dialog
Section 11.9. Displaying Tables
Section 11.10. Displaying Trees
Section 11.11. A Simple Web Browser
Section 11.12. Describing GUIs with Properties
Section 11.13. Themes and the Metal Look-and-Feel
Section 11.14. Look-and-Feel Preferences
Section 11.15. The ShowBean Program
Section 11.16. Exercises

Chapter 12. Graphics
Section 12.1. Graphics Before Java 1.2
Section 12.2. The Java 2D API
Section 12.3. Drawing and Filling Shapes
Section 12.4. Transforms
Section 12.5. Line Styles with BasicStroke
Section 12.6. Stroking Lines
Section 12.7. Filling Shapes with Paint
Section 12.8. Antialiasing
Section 12.9. Combining Colors with AlphaComposite
Section 12.10. Image Processing
Section 12.11. Image I/O
Section 12.12. Custom Shapes
Section 12.13. Custom Strokes
Section 12.14. Custom Paint
Section 12.15. Advanced Animation
Section 12.16. Displaying Graphics Examples
Section 12.17. Exercises

Chapter 13. Printing
Section 13.1. Printing with the Java 1.1 API
Section 13.2. Printing with the Java 1.2 API
Section 13.3. Printing with the Java 1.4 API
Section 13.4. Printing Multipage Text Documents
Section 13.5. Advanced Printing with Java 1.4
Section 13.6. Exercises

Chapter 14. Data Transfer
Section 14.1. Simple Swing Data Transfer
Section 14.2. A Clock with Drag and Copy Support
Section 14.3. Data Transfer Architecture
Section 14.4. Dropping Multiple Datatypes
Section 14.5. A Transferable Shape
Section 14.6. Custom Data Transfer
Section 14.7. Exercises

Chapter 15. JavaBeans
Section 15.1. Bean Basics
Section 15.2. A Simple Bean
Section 15.3. A More Complex Bean
Section 15.4. Custom Events
Section 15.5. Specifying Bean Information
Section 15.6. Defining a Simple Property Editor
Section 15.7. Defining a Complex Property Editor
Section 15.8. Defining a Bean Customizer
Section 15.9. Manipulating Beans
Section 15.10. Exercises

Chapter 16. Applets
Section 16.1. Introduction to Applets
Section 16.2. A First Applet
Section 16.3. A Clock Applet
Section 16.4. A Timer Applet
Section 16.5. Applets and the Java 1.0 Event Model
Section 16.6. Exercises

Chapter 17. Sound
Section 17.1. Ringing the Bell
Section 17.2. Swing Aural Cues
Section 17.3. Playing Sounds with AudioClip
Section 17.4. Playing Sounds with javax.sound
Section 17.5. Streaming Sounds with javax.sound
Section 17.6. Synthesizing a MIDI Sequence
Section 17.7. Real-Time MIDI Sounds
Section 17.8. Exercises


Part IV: Enterprise Java APIs
Chapter 18. Database Access with SQL
Section 18.1. Accessing a Database
Section 18.2. Using Database Metadata
Section 18.3. Building a Database
Section 18.4. Using the API Database
Section 18.5. Atomic Transactions
Section 18.6. Exercises

Chapter 19. XML
Section 19.1. Parsing with JAXP and SAX
Section 19.2. Parsing and Manipulating with JAXP and DOM
Section 19.3. Transforming XML with XSLT
Section 19.4. An XML Pull Parser
Section 19.5. Exercises

Chapter 20. Servlets and JavaServer Pages
Section 20.1. Servlet Setup
Section 20.2. A Hello World Servlet
Section 20.3. Another Simple Servlet
Section 20.4. Servlet Initialization and Persistence: A Counter Servlet
Section 20.5. Hello JSP
Section 20.6. Hello JSP2
Section 20.7. Hello XML
Section 20.8. The MVC Paradigm for Web Applications
Section 20.9. ListManager Model Classes
Section 20.10. ListManager Controller
Section 20.11. ListManager Views
Section 20.12. Custom Tags in JSP 2.0
Section 20.13. Packaging a Web Application
Section 20.14. Exercises

Chapter 21. Remote Method Invocation
Section 21.1. Remote Banking
Section 21.2. A Bank Server
Section 21.3. A Persistent Bank Server
Section 21.4. A Multiuser Domain
Section 21.5. Remote MUD Interfaces
Section 21.6. The MUD Server
Section 21.7. The MudPlace Class
Section 21.8. The MudPerson Class
Section 21.9. A MUD Client
Section 21.10. Advanced RMI
Section 21.11. Exercises

Chapter 22. Example Index
Section 22.1. Symbols
Section 22.2. A
Section 22.3. B
Section 22.4. C
Section 22.5. D
Section 22.6. E
Section 22.7. F
Section 22.8. G
Section 22.9. H
Section 22.10. I
Section 22.11. J
Section 22.12. K
Section 22.13. L
Section 22.14. M
Section 22.15. N
Section 22.16. O
Section 22.17. P
Section 22.18. Q
Section 22.19. R
Section 22.20. S
Section 22.21. T
Section 22.22. U
Section 22.23. V
Section 22.24. W
Section 22.25. X
Section 22.26. Y
Section 22.27. Z


Colophon
Index


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