Wednesday, March 10, 2010

Macromedia Flash MX Advanced For Windows and Macintosh




Macromedia Flash MX Advanced For Windows and Macintosh:
Visual QuickPro Guide
Thank you
Introduction
Who Should Use This Book
Goals of This Book
What’s New in Flash MX
I: Approaching Advanced Animation
1. Building Complexity
Motion-Tweening Strategies
Using multiple guided layers
Shape-Tweening Strategies
Creating Special Effects
Animated and Complex Masks
2. Working with Video and 3d
Integrating Flash and Video
Exporting to QuickTime, QuickTime video, and AVI
Rotoscoping
Simulating Video
Simulating 3D
II: Understanding ActionScript
3. Getting a Handle on Actionscript
About Objects and Classes
About Methods and Properties
Writing with Dot Syntax
More on Punctuation
Using Objects
About Functions
Using Comments
III: Navigating Timelines and Communicating
4. Advanced Buttons and Event Detection
Events and Event Handlers
The Button Object
Invisible Buttons
Tweening Buttons
Animated Buttons and the Movie-Clip Symbol
Complex Buttons
Button-Tracking Options
Button Properties
The Movie Clip As a Button
Keyboard Detection
Mouse Detection
Clip Events
Creating Continuous Actions with enterFrame
Creating Continuous Actions with setInterval
A Summary of Events and Event Handlers
5. Controlling Multiple Timelines
Navigating Timelines with Movie Clips
Naming Instances
Target Paths
Absolute and Relative Paths
Using the with Action to Target Movie Clips
Slash Notation and tellTarget
Scope
Movie Clips As Containers
6. Managing Outside Communication
Communicating Through the Web Browser
Working with browser framesets and windows
Communicating with External Movies
Communicating with External Images
Communicating Between Two Movies
Using Projectors and the fscommand Action
Communicating with the Printer
Detecting the Movie’s Playback Environment
Detecting Download Progress: Preloaders
IV: Transforming Graphics and Sound
7. Controlling the Movie Clip
Dragging the Movie Clip
Setting the Movie- Clip Properties
Getting the Movie- Clip Properties
Modifying the Movie- Clip Color
Swapping Overlapping Movie Clips
Detecting Dropped Movie Clips
Detecting Movie- Clip Collisions
Getting the Boundaries of Movie Clips
Generating Movie Clips Dynamically
Removing Movie Clips Dynamically
Creating Shapes Dynamically
Using Dynamic Masks
Customizing Your Pointer
Beginning to Animate with ActionScript
8. Controlling Sound
Using the Sound Object
Attaching Sounds
Playing Sounds
Modifying Sounds
Modifying Independent Sounds
Transforming Sounds
Creating Dynamic Sound Controls
Loading External Sounds
Reading Sound Properties
Detecting Sound Events
V: Working with Information
9. Controlling Information Flow
Initializing Information
Using Variables and Expressions
Loading External Variables
Storing and Sharing Information
Modifying Variables
Concatenating Variables and Dynamic Referencing
Testing Information with Conditional Statements
Providing Alternatives to Conditions
Branching Conditional Statements
Combining Conditions with Logical Operators
Looping Statements
10. Controlling Text
Input Text
Dynamic Text
Selecting Text-Field Options
Concatenating Text
Displaying HTML
Tweening Text Fields
TextField Properties
Generating Text Fields Dynamically
Modifying Text in Text Fields
Manipulating Text-Field Contents
The Selection Object
Controlling the Focus of Text Fields
Controlling the Selection Within Text Fields
Detecting Changes in the Text Field
The String Object
Analyzing Strings
Rearranging Strings
Modifying Strings
11. Manipulating Information
Calculating with the Math Object
Calculating Angles with the Math Object
Using Sine and Cosine for Directional Movement
Calculating Distances with the Math Object
Generating Random Numbers
Ordering Information with Arrays
Keeping Track of Movie Clips with Arrays
Using the Date and Time
Building Reusable Scripts
Building Custom Classes with Functions
12. Managing Content and Troubleshooting
Sharing Library Symbols
Sharing Fonts
Using Components
Editing ActionScript
Including External ActionScript
Using the Movie Explorer
Listing Variables and Objects in the Output Window
Tracing Variables in the Output Window
Debugging
Optimizing Your Movie
Avoiding Common Mistakes
A. Object Methods and Properties
Array Object
Button Object
Color Object
Date Object
Key Object
Math Object
Mouse Object
Movie Clip Object
Selection Object
Sound Object
Stage Object
String Object
TextField Object
TextFormat
B. Keyboard Keys and Matching Key Codes
Letters
Numbers and Symbols
Function Keys
C. Summary of the Actions Category
Descriptions of Actions
D. Summary of Events and Object Associations
Summary of Events and Object Associations


Download this book click here

No comments:

Post a Comment

Related Posts with Thumbnails

Put Your Ads Here!